Else statements and game-mastering (30 September 2021): What defensive programming taught me about running RPGs.
Friday Poem (3 September 2021): Verse inspired by a recent RPG game session.
Aesthetics of Chaos in Games (29 Sep 2016): Reflections on unpredictability and game enjoyment.
Friday Poem (5 Aug 2016): Roleplaying as extended, adjudicated thought experiments. rpg
Deck-Building and RPGs (2 Dec 2013): How rules can restrict players’ thoughts.
Learning by Roleplay (5 Dec 2012): A surprising lesson from an evening of entertainment.
By the Numbers (14 Mar 2012): RPG mathematics ≠ RPG engineering.
On Interesting Fights (3 Nov 2011): Action scenes in film and RPGs
Thoughts on an ongoing RPG (28 Sep 2011): I’m running a table-top roleplaying game.
RPGs: The Other Game (17 May 2011): A role-playing game (RPG) is collaborative story telling, but the most popular systems are another game as well.
Homebrew RPGs 3: Chaos (12 May 2011): There are many commercial roleplaying games out there, but often the best games are ones you design yourself.
Homebrew RPGs 2: Conflict (11 May 2011): There are many commercial roleplaying games out there, but often the best games are ones you design yourself.
Homebrew RPGs 1: RPG Basics (10 May 2011): There are many commercial roleplaying games out there, but often the best games are ones you design yourself.